Case Report: Coronavirus Disease-19 Pandemic Associated Gaming Disorder
DOI:
https://doi.org/10.3889/oamjms.2021.6352Keywords:
Dissociative trance disorder, Mental retardation, Intellectual disabilityAbstract
Background: Self-quarantine and social distancing are one of the numerous impacts of COVID-19 pandemic that leads individuals to spend much more time at home which in turn interestingly contributes to the increased number of gaming disorder cases. Gaming disorder is defined as a negative behavioural pattern that is characterized by excessive time spent on playing games and losing self-control in terms of playing games that causes neglect of other daily activities or interests.
Case Report: We are reporting a case of gaming disorder in a 25-year-old man, D, through this COVID-19 pandemic.
Conclusion: We suggest that there is an association between psychosocial stressors and environment with psychiatric conditions. Further study is recommended to more holistically understand this particular gaming disorder.
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Copyright (c) 2021 Syaifuddin Nasution, Mustafa M. Amin, Elmeida Effendy (Author)
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
http://creativecommons.org/licenses/by-nc/4.0